- Feb 10, 2020
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ja3-saxby authored
AKA: My first submission of this assignment
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ja3-saxby authored
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ja3-saxby authored
- Removed dead code - Added lengthier comments to clarify certain places - Ran spell-check in comments - Added TODOs for some potential bugs I'd like to check out
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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- Feb 09, 2020
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
The game logic loop/collision-detection was at fault
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ja3-saxby authored
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ja3-saxby authored
It still sometimes takes a long time to register game over for some reason...
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ja3-saxby authored
Performance is pretty poor, the game lags pretty badly on many occasions, I am not quite sure why... It might be that I need to use some fibers for my logic
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ja3-saxby authored
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ja3-saxby authored
Because it's pretty hard to play without this slowing down.
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ja3-saxby authored
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ja3-saxby authored
It sometimes takes a long time to detect game over, once I noticed it reported game over before it appeared to be the case... Other than that, the collision-detection so far appears to be working brilliantly
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
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ja3-saxby authored
Added some initial startup routines
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