Hi, here's the read_me file for the assignment. Please read this file for instructions on how to play, along
Here's the READ_ME for this updated version of the assignment. (Completed 18/07/22)
with a pointer about technical issues.
I'm adding the entire assignment_2022_master folder to the gitlab repo, just so I don't miss anything that
the assignment is dependent on.
# TECHNICAL ISSUES AND BUGS
# TECHNICAL ISSUES AND BUGS
I couldn't get the batch files to compile everything to run the program. Sorry! If you went ahead and built
Unsurprisingly, I *still* can't get the files to compile properly. Feel free to let me know if you can
the batch file, it should work, in theory. I think it's some sort of dependency issue on my side, so running
figure out where it's going wrong. The program itself *should* compile properly, and for all intents and
the batch file should work fine for you (in theory).
purposes, be a functional program. According to Visual Studio, there's no errors in the code itself (besides the include errors that come from not being able to compile the program properly, but those would be fixed if I just knew how to figure out the build process.)
Also, the system for collecting the red cubes is extremely wonky. You have to be exactly on the right spot,
While I haven't been able to test the game yet, there shouldn't be any obvious bugs I can think of.
or else it won't register.
# HOW TO PLAY
# HOW TO PLAY
You are the blue cube. Collect red cubes to increase your score, which is displayed in the top left corner
Upon starting the program, you should be greeted with the title screen. Press A or D to begin gameplay.
of the window. Collect as many cubes as possible within the sixty second time limit, at which point your
score is reset. To collect a cube, simply move your character over it, so that your co-ordinates are the same.
Press A to move your paddle left, press D to move your paddle to the right. Prevent the ball from hitting the bottom of the boundaries for as long as possible by hitting it with the top of your paddle. The ball will increase its speed every 60 frames (1 second).
When a red cube is collected, a new red cube is placed at a random point in the frame, between specific points.
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When the ball inevitably hits the bottom of the screen, you'll be greeted with a game over screen, along with your time score. Press A or D to restart gameplay.