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 # README - Fast Light Tool Kit (FLTK) Version 1.5.0
 
-## WHAT IS FLTK?
+## What is FLTK?
 
-    The Fast Light Tool Kit is a cross-platform C++ GUI toolkit for
-    UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®.
-    FLTK provides modern GUI functionality without bloat and
-    supports 3D graphics via OpenGL® and its built-in GLUT
-    emulation. It was originally developed by Mr. Bill Spitzak
-    and is currently maintained by a small group of developers
-    across the world with a central repository on GitHub.
+The Fast Light Tool Kit (FLTK) is a cross-platform C++ GUI toolkit
+for UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®.
+FLTK provides modern GUI functionality without bloat and supports
+3D graphics via OpenGL® and its built-in GLUT emulation.
+It was originally developed by Mr. Bill Spitzak and is currently
+maintained by a small group of developers across the world with
+a central repository on GitHub.
 
-        https://www.fltk.org/
-        https://github.com/fltk/fltk/
+  https://www.fltk.org/
+  https://github.com/fltk/fltk/
 
-    For more information see README.txt:
-    https://github.com/fltk/fltk/blob/master/README.txt
+## Licensing
+
+FLTK comes with complete free source code.  FLTK is available
+under the terms of the GNU Library General Public License with
+exceptions (e.g. for static linking).
+Contrary to popular belief, it can be used in commercial
+software! (Even Bill Gates could use it.)
+
+## Online Documentation
+
+The documentation in HTML and PDF forms can be created by
+Doxygen from the source files. HTML and PDF versions of this
+documentation are also available from the FLTK web site at:
+
+  https://www.fltk.org/documentation.php
+
+
+## Prerequisites for Building FLTK
+
+To build FLTK 1.5 and higher you need:
+
+  - CMake
+  - a C++11 capable compiler, e.g. gcc, clang, Visual Studio, Xcode
+  - system specific build files (headers, SDK, etc.)
+
+CMake is used to generate the build environment on your system.
+It can create build environments for a lot of different build tools,
+please see the CMake documentation for more info.
+
+Since FLTK 1.5 we use C++11 features and you need at least a C++11 capable
+compiler running in C++11 mode. The minimal C++ standard used for building
+FLTK and your application *may* be raised in future versions.
+
+The required header files etc. (build environment or SDK) vary across
+platforms and are described in platform specific README.* files, e.g. on
+Unix/Linux systems these are typically provided by the package manager.
+
+## Building and Installing FLTK With CMake (Commandline)
+
+On systems where a commandline `CMake` utility is available (this is
+the case even on Windows), the commands to build FLTK using CMake can
+be as easy as:
+
+    cd /path/to/fltk
+    cmake . -B build [ options ]
+    cmake --build build
+
+These commands create the build folder 'build' inside your source tree,
+build the library and all test programs.
+
+After successful tests you may install the library with the following
+command or a similar one, but please be aware that this will install
+FLTK in a system directory for system-wide use if you don't change the
+default installation path. We don't recommend this unless you know
+what you're doing.
+
+    sudo cmake --install build  # from the source tree (with CMake)
+
+or
+
+    sudo make install           # from the build folder (with make)
+
+Other commands (e.g. `make or `ninja`) may be used as well after the initial
+cmake command, depending on the CMake generator you used.
+
+For more info on using CMake to build FLTK please see README.CMake.txt.
+
+## Building HTML Documentation
+
+FLTK uses Doxygen for documentation, so you'll at least need doxygen
+installed for creating html docs, and additionally LaTeX for creating
+PDF documentation.
+
+If you want to build the documentation, change directory to your build
+folder, for instance
+
+    cd /path/to/fltk/build
+
+To build the HTML or PDF documentation, use these CMake commands:
+
+    cmake --build . --target html
+    cmake --build . --target pdf
+
+Note: instead of using the generic CMake commands above you can also
+use equivalent commands of your build system, e.g. `make html` or
+`ninja pdf`, respectively.
+
+Note: more about building Fluid documentation to be added.
+
+## Internet Resources
+
+FLTK is available on the internet in a bunch of locations:
+
+  - https://www.fltk.org/                   - homepage
+  - https://github.com/fltk/fltk            - source code and discussions
+  - https://www.fltk.org/bugs.php           - info for reporting bugs
+  - https://www.fltk.org/software.php       - download source code
+  - https://github.com/fltk/fltk/releases   - source code and documentation
+
+Note that we don't provide pre-compiled (binary) distributions. Consult
+the package manager of your (Linux, Unix, macOS) operating system.
+
+## General Questions
+
+To join the FLTK mailing list, go to the following web page:
+
+  https://groups.google.com/forum/#!forum/fltkgeneral
+
+You can find detailed instructions on how you can register for the
+mailing list (even w/o a Google account) at the bottom of this page:
+
+  https://www.fltk.org/newsgroups.php
+
+Since July 2024 we offer GitHub Discussions on our GitHub project page.
+Use the 'Q&A' section for general questions on building and using FLTK.
+
+  https://github.com/fltk/fltk/discussions/categories/q-a
+
+## Reporting Bugs
+
+If you are new to FLTK, or have general questions about how to use FLTK,
+or aren't sure if you found a bug, please ask first on the fltk.general
+group forum at:
+
+  https://groups.google.com/forum/#!forum/fltkgeneral
+
+or on GitHub Discussions (Q&A) as noted above:
+
+  https://github.com/fltk/fltk/discussions/categories/q-a
+
+See also paragraph "General Questions" above for more info.
+
+If you are sure you found a bug, please see the following page for
+further information on how to report a bug:
+
+  https://www.fltk.org/bugs.php
+
+## Trademarks
+
+Microsoft and Windows are registered trademarks of Microsoft Corporation.
+UNIX is a registered trademark of the X/Open Group, Inc.
+OpenGL is a registered trademark of Silicon Graphics, Inc.
+macOS is a registered trademark of Apple Computers, Inc.
+
+## Copyright
+
+FLTK is copyright 1998-2025 by Bill Spitzak and others,
+see the CREDITS.txt file for more info.
+
+This library is free software. Distribution and use rights are
+outlined in the file "COPYING" which should have been included with
+this file.  If this file is missing or damaged, see the license at:
+
+  https://www.fltk.org/COPYING.php
+
+## Further Information
+
+For more information see README.txt:
+https://github.com/fltk/fltk/blob/master/README.txt
 
 ![Build](https://github.com/fltk/fltk/actions/workflows/build.yml/badge.svg)
 
-[![Build FLUID User Manual.](https://github.com/Albrecht-S/fltk/actions/workflows/build_fluid_docs.yml/badge.svg)](https://github.com/Albrecht-S/fltk/actions/workflows/build_fluid_docs.yml)
+[![Build FLUID User Manual.](https://github.com/fltk/fltk/actions/workflows/build_fluid_docs.yml/badge.svg)](https://github.com/fltk/fltk/actions/workflows/build_fluid_docs.yml)