diff --git a/README.md b/README.md
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--- a/README.md
+++ b/README.md
@@ -29,15 +29,14 @@
 ```
 
 ## Features
-- **Modern UI**: Sleek and responsive user interface with animations and visual effects
+- **Interactive 2048-terminal clone**: 
 - **Multiple Game Modes**:
   - **Classic**: Traditional 2048 gameplay
   - **Timed**: Race against the clock
-  - **Power-Up**: Use special abilities to enhance gameplay
+  - **Power-Up**: Use special abilities 
   - **Challenge**: Complete specific objectives with constraints
   - **Zen**: Relaxed mode with no game over
 - **Animations and Effects**:
-  - Smooth tile movements and merges
   - Particle effects for special events
   - Confetti celebration for victories
   - Text effects and transitions between screens
@@ -51,24 +50,32 @@
 - **Tutorial**: Interactive guide to teach new players
 - **Game Statistics**: Track high scores and performance
 
+## Screenshots
+- ![the directories](image.png)
+- ![Building the game](image-1.png)
+- ![game ui](image-2.png)
+- ![user friendly tutorial](image-3.png)
+- ![actual gameplay](image-4.png)
+
 ## Dependencies
 - NCurses: For terminal-based UI
 - SDL2 and SDL2_mixer: For sound and music
+  
+### Issues
+- The gameplay seems to fragment possibly due to a logical error in my code (**will revisit**)
 
-## Building and Running
+## How to build and Run
 ```bash
 # Build the project
 make
 
 # Run the game
-make run
+./bin/2048-game
 
 # Clean build files
 make clean
 
-# Clean all generated files including resources
-make clean-all
-```
+
 
 ## Controls
 - Arrow keys: Move tiles / Navigate menus
@@ -93,5 +100,3 @@ Created by Jamal Enoime
 Sound effects from freesound.org  
 Music from bensound.com
 
-## License
-This project is open source and available under the MIT License.
\ No newline at end of file
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