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/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* \file close_code.h
*
* This file reverses the effects of begin_code.h and should be included
* after you finish any function and structure declarations in your headers
*/
#ifndef _begin_code_h
#error close_code.h included without matching begin_code.h
#endif
#undef _begin_code_h
/* Reset structure packing at previous byte alignment */
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
#pragma pack(pop)
#endif /* Compiler needs structure packing set */
set(PACKAGE_VERSION "2.0.12")
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
set(PACKAGE_VERSION_COMPATIBLE FALSE)
else()
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
endif()
# sdl2 cmake project-config input for ./configure scripts
set(prefix "/usr/local/Cellar/sdl2/2.0.12_1")
set(exec_prefix "${prefix}")
set(libdir "${exec_prefix}/lib")
set(SDL2_PREFIX "/usr/local/Cellar/sdl2/2.0.12_1")
set(SDL2_EXEC_PREFIX "/usr/local/Cellar/sdl2/2.0.12_1")
set(SDL2_LIBDIR "${exec_prefix}/lib")
set(SDL2_INCLUDE_DIRS "${prefix}/include/SDL2")
set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} -lSDL2")
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
if(NOT TARGET SDL2::SDL2)
# Remove -lSDL2 as that is handled by CMake, note the space at the end so it does not replace e.g. -lSDL2main
# This may require "libdir" beeing set (from above)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS " -lSDL2 ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC " -lSDL2 -lm -liconv -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,ForceFeedback -lobjc -Wl,-framework,CoreVideo -Wl,-framework,Cocoa -Wl,-framework,Carbon -Wl,-framework,IOKit -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${prefix}/include/SDL2"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${exec_prefix}/lib/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
add_library(SDL2::SDL2-static STATIC IMPORTED)
set_target_properties(SDL2::SDL2-static PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${prefix}/include/SDL2"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${exec_prefix}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
add_library(SDL2::SDL2main STATIC IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${exec_prefix}/lib/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
endif()
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