diff --git a/src/food.c b/src/food.c index 205090351fc62a4c13251f70a526f77a5739adcf..09447e02f1873316a3dd04a0685cf4bb20e4a330 100644 --- a/src/food.c +++ b/src/food.c @@ -6,3 +6,4 @@ void SpawnFood(Food *food) { food->position.x = rand() % (SCREEN_WIDTH / CELL_SIZE); food->position.y = rand() % (SCREEN_HEIGHT / CELL_SIZE); } + diff --git a/src/game.c b/src/game.c index 6c7bb6b63a3c98af845287491a9598956e1c728f..d8878d14342da06a703963368ce5a80b6ad6c08a 100644 --- a/src/game.c +++ b/src/game.c @@ -28,3 +28,4 @@ void ResetGame(Snake *snake, Food *food, int *score, bool *gameOver) { *score = 0; *gameOver = false; } + diff --git a/src/game.h b/src/game.h index 9a7978fc49352c4d2214219c1386b621d67ccf56..73319333aadb6acac8381b1ba054e20a5ffd41fa 100644 --- a/src/game.h +++ b/src/game.h @@ -8,3 +8,4 @@ void HandleInput(Snake *snake); void ResetGame(Snake *snake, Food *food, int *score, bool *gameOver); #endif + diff --git a/src/main.c b/src/main.c index 7f236cb8af9220813b07e1e1937b58fbceff86d1..04f831873bf151029e2d82c769b8257d8bd8ca5e 100644 --- a/src/main.c +++ b/src/main.c @@ -148,4 +148,4 @@ int main(void) { CloseWindow(); return 0; -} \ No newline at end of file +} diff --git a/src/obstacle.c b/src/obstacle.c index d09aa0dada85347465093a93bfc69b2338a993e1..9cdc035d2b57f72af3a7aed4d42b2dda292e7376 100644 --- a/src/obstacle.c +++ b/src/obstacle.c @@ -1,5 +1,8 @@ #include "obstacle.h" #include <stdlib.h> +#include "snake.h" +#include "game.h" +#include "food.h" void InitObstacles(Obstacle obstacles[], int count) { for (int i = 0; i < count; i++) { @@ -65,13 +68,13 @@ void DrawObstacles(const Obstacle obstacles[], int count) { } bool CheckObstacleCollision(const Snake *snake, const Obstacle obstacles[], int count) { - Vector2 head = snake->segments[0]; - for (int i = 0; i < count; i++) { - if (obstacles[i].active && - head.x == obstacles[i].position.x && - head.y == obstacles[i].position.y) { - return true; - } - } - return false; + Position head = snake->segments[0]; // Use Position instead of Vector2 + for (int i = 0; i < count; i++) { + if (obstacles[i].active && + head.x == obstacles[i].position.x && + head.y == obstacles[i].position.y) { + return true; + } + } + return false; } \ No newline at end of file diff --git a/src/obstacle.h b/src/obstacle.h index d25d24fc93d124e698e690e6d4d8f0d0c58d30ea..a9ea5f5f30192ee0690108400a747b13eaa86371 100644 --- a/src/obstacle.h +++ b/src/obstacle.h @@ -2,6 +2,8 @@ #define OBSTACLE_H #include "raylib.h" +#include "snake.h" +#include "food.h" #define MAX_OBSTACLES 20 #define OBSTACLE_COLOR RED diff --git a/src/snake.c b/src/snake.c index 8204c22131951a7de037ff72b29a3a6d6350326a..e774e1262dd855e6069ba3afe4926ea66fe46d1c 100644 --- a/src/snake.c +++ b/src/snake.c @@ -37,4 +37,4 @@ bool CheckCollision(Snake *snake) { return true; } return false; -} +} \ No newline at end of file diff --git a/src/snake.h b/src/snake.h index dbc09491e176367b5886d42570b2e81966b43cba..f01345eec47f41bf013abb03fa7a9eed1eccc456 100644 --- a/src/snake.h +++ b/src/snake.h @@ -25,3 +25,4 @@ void UpdateSnake(Snake *snake); bool CheckCollision(Snake *snake); #endif +